Art
by Adrian
Cristea
Description: Modeled with
3D Studio Max 3 and rendered
with VRay.
I used the standard illumination
light of 3D Studio Max 3.
Modeling
technique for cars: Step 1:
I draw with edit spline the
basic shape
of the car to form a network
wire; step 2: apply a surface
(patch steps 0)
and an edit mesh modifier
then start extruding some
parts (where is necessary)
and working at the general
details; step 3: apply mesh
smooth with iterations value
2.